26.4.12
22.4.12
16.4.12
13.2.12
PLEASE VOTE!
So my project from last semester is in the running for a competition on SuckerPunch and needs as many votes as possible in order to advance to the next round. I'm currently in 9th place.... Need to step it up.....
http://www.suckerpunchdaily.com/2012/02/07/endeavors-game-museum-for-the-space-shuttle/#more-18620
http://www.suckerpunchdaily.com/2012/02/07/endeavors-game-museum-for-the-space-shuttle/#more-18620
hipster crush: sarah blackwood
7.2.12
singapore world cities summer pavilion
1.2.12
9.1.12
Coachella
18.12.11
wes jones options studio final
So... Final review for Wes Jones options studio at the GSD is now finished... Went pretty well. Jury included Jeffrey Inaba, P. Scott Cohen, Robert Levit, Mariana Ibanez, and a bunch of others I can't remember the names of...
Thanks to Jordan Hines for the help with these renderings... The whole project was designed in less than a week and all production material was done in another week, so without Jordan's help, it wouldn't have been finished.










Thanks to Jordan Hines for the help with these renderings... The whole project was designed in less than a week and all production material was done in another week, so without Jordan's help, it wouldn't have been finished.











14.12.11
27.11.11
26.11.11
Yaohua Wang
This dude's been like everywhere lately... Really blowing up... I really like his Latent City proposal and his City of Factory proposal, and I find his graphics intriguing, it seems the latest stuff he's been doing is almost a bit overdone (though he does it incredibly well)... Hyper rationalized machines for housing are cool and all, but I don't see the amount of intellectual rigor in them that I see in the urban schemes... They seem "cooler" and have a great deal more technical skills embedded in them but not smarter... Still... This guy is going places and I can see this stuff really starting to influence what I do in the future.














Latent City by Yaohua Wang from Foral on Vimeo.














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